Portable Pro Motion NG 8.0.11.0 (x64)
Pro Motion NG Portable is a drawing software to quickly create pixel precise images, animations, sprites, tiles and level maps as used in games. It is ideal for artists working on detailed graphics as required for mobile systems like smart phones or handheld video game devices such as Nintendo DS or Sony PS Vita. It also suites well to create light weight graphics for the web or web based applications and games.
Pro Motion NG Poprtable is a powerful and versatile graphic design software that is specifically designed for artists, animators, and game developers. It is a comprehensive tool that allows users to create and edit graphics, animations, and sprites with ease. Pro Motion NG is an advanced software that offers a range of features and tools to help users create professional-quality graphics and animations.
One of the key features of Pro Motion NG Portable is its powerful and intuitive user interface. The software is designed to be easy to use, even for users who are not familiar with graphic design software. The interface is customizable, allowing users to set up the workspace to suit their needs. The software also offers a range of keyboard shortcuts and customizable hotkeys, making it easy for users to access commonly used tools.
Pro Motion NG portable offers a range of drawing tools, including brushes, pencils, and erasers. The software also features a range of selection tools, allowing users to select and manipulate specific parts of their designs. The software supports a range of file formats, including BMP, GIF, JPEG, PNG, and PSD, making it easy to import and export images.
One of the standout features of Pro Motion NG is its animation tools. The software allows users to create animations using a range of techniques, including frame-by-frame animation, onion skinning, and tweening. The animation tools are easy to use and offer a range of customization options, allowing users to create animations that are unique and professional.
Pro Motion NG also includes a range of sprite creation tools. The software allows users to create and edit sprites, which are small images that are used in games and other applications. The sprite creation tools in Pro Motion NG are easy to use and offer a range of customization options, allowing users to create sprites that are perfect for their needs.
Another key feature of Pro Motion NG is its support for tile-based graphics. Tile-based graphics are used in games and other applications to create seamless backgrounds and environments. Pro Motion NG allows users to create and edit tile-based graphics with ease, making it easy to create complex and detailed environments.
Pro Motion NG also includes a range of advanced features, including support for layers, masks, and color palettes. The software allows users to work with multiple layers, making it easy to create complex designs. The mask feature allows users to apply effects to specific parts of their designs, while the color palette feature allows users to easily manage and customize the colors used in their designs.
Overall, Pro Motion NG Portable is a powerful and versatile graphic design software that is perfect for artists, animators, and game developers. The software is easy to use, yet offers a range of advanced features and tools to help users create professional-quality graphics and animations. Whether you are creating graphics for a game, an animation, or just for fun, Pro Motion NG is an excellent choice.
Features:
- Create pixel art images & animations with a professional tool set
- Use pen pressure sensitivity for brush sizes, dithering, shading and more
- Use image or animation portions as brush
- Seamless tiled pattern drawing
- Load/save Sprite Sheets
- Symmetry drawing (mirror, multi dot)
- Tile map editor to create game worlds
- Full featured color palette editor (copy, move, ramp…)
- Layers & Layer effects (e.g. for parallax test, stroke)
- Create and use bitmap fonts
- Multi layer drawing grids
- Pixel ratio (e.g. 2×1)
- Brush container to organize brushes and animation snippets
- Use dark user interface skin
- More than two projects can be opened at a time
- Light table onion skinning to ease animating
- More than 2 graphic layers
- Formula paint mode to extend realtime drawing effects
- Multi layer brush pickup
- Load/save images as animation
- Realtime dither drawing
- Key frame settings for navigation and onion skinning
- More brush container slots
- Auto backup feature
- More pattern drawing rows/columns
- Multi shade paint mode
- Anti aliasing
- Rotated ellipse tool
- Layer lock function
- Advanced masking
- Pixel perfect drawing
- Modify keyboard shortcuts
PRO MOTION NG – V8 IS RELEASED.
MAJOR FEATURES
- all tools have been revamped and enhanced for easier and more consistent use
- selection tool set including multi layer/multi frame move, copy & paste
- transformation of selections and brushes like free, rotate, scale, skew, also multi layer/multi frame
- linear and perspective transform rendering with quality optimizations
- layer groups
- symmetry options now available with all tools
- extended edit mode for rectangles/ellipses for rotation and easier placement
- even line stepping as part of isometric lock options
- transparent canvas to display any graphic source behind the application and draw on it (e.g. for rotoscoping)
- improved keyboard shortcut handling (conflict checks, keys for pipette/move tool now modifiable)
- multiple window layout definitions
- DPI aware UI
And hundreds of other functional improvements.
Pro Motion NG Portable Release Notes
- New option to automatically write tile set file when project is saved.
- Separated menu entries to load a color palette into load from palette and image file. Load from palette now uses the visual palette browser where palette previews can be seen.
- Added new color palettes and link to lospec.com to load palettes from there.
- New function to Replace / Swap colors. Can be found in menu Colors > Replace / Swap…
Swap colors function affecting brush only has been moved to menu Brush. - Layer effect “layer mask” added. It allows to make parts of a layer being invisible without altering/removing the actual pixels.
Can also be used to add alpha transparency even when the project uses simple transparency (certain color index is transparent). - Added Shift movement lock to layer move tool.
- Fix: Exporting Windows Icon with alpha transparency creates invalid files. Also added an error message when image size exceeds 256 pixels in either width or height, because this is the maximum size for the file type.
- Fix: Crop + undo turned frame delay to 1ms.
- Fix: Internal error when creating a very large project like 32000×32000 although having enough memory.
- Fix: Misalignment with rectangle and circle tool and even sized brushes. In some situations the brush preview was not placed correctly before drawing starts and also it started to draw the circle/rectangle at the wrong position, shifted by one pixel.
- Fix: Added “Name:” field to GIMP palette files so that Krita can open it.
- Fix: Increased robustness for Gimp palette files by ignoring leading tabs and spaces at color value rows.
- Fix: Inaccurate snapping after releasing mouse button with snap grid and line tool. The final line did not draw the same way as the preview. Instead it moved one pixel away.
- Fix: When using “Animation/Create 3d Animation”, the AnimBrush playback setting was ignored. It always played forward.
- Fix: Light table (onion skin) shapes where rendered although the project had only a single frame.
- Fix: Several functions in tile palette window could be used though sync mode was disabled but is required. Leading to problems.
- Fix: Sometimes an internal error occurred when closing application while having tile palette window open.
- Fix: Internal error in brush container. Did not appear in production for unknown reason.
- Fix: Project settings option “Store Thumbnail” got lost when saving and loading a project file.
- Fix: With some zoom levels < 100% the transparency pattern was shining through opaque pixels.
- Fix: Display glitch when zooming or scrolling. Due to some rendering optimizations a glitch can appear that showed parts of the canvas pixels as transparent.
- Fix: Memory leak with layer effect renderer for displaying other project.